User Experience (UX) and Information Architecture (IA) are closely related disciplines within the design and technology field, particularly in web and application development. Here’s an overview of each: User Experience (UX): User Experience design focuses on enhancing user satisfaction by improving the usability, accessibility, and pleasure of interaction between the user and the product....
Continue readingUX Strategy
UX Strategy is a critical component of product development and design. It aims to create meaningful, seamless, and enjoyable interactions between users and products or services. It involves a structured approach to understanding user needs, business goals, and technological constraints to craft experiences that effectively meet both user and business objectives. Here’s a breakdown...
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User experience (UX) Design is a crucial aspect of product development, and designers and developers often need to correct several common mistakes. Here are some of them: By avoiding these common mistakes and prioritizing user-centric design principles, designers and developers can create intuitive, accessible, and enjoyable products....
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User Experience (UX) design and prototyping are crucial in developing digital products, websites, and applications. UX design focuses on creating intuitive, easy-to-use products and providing a positive experience for the user. Prototyping, on the other hand, involves creating a preliminary version of the product to test its functionality, gather feedback, and iterate on design...
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Very similar to what I am working on. ———————————————- aux•in (ˈɔk sɪn) n. any of a class of substances that in minute amounts regulate or modify the growth of plants, esp. root formation, bud growth, and fruit and leaf drop. ———————————————- A couple of years ago, after being a part of a big IT...
Continue readingSimplicity to VX™ (Visitor Experience)
We all tend to drift towards things that are popular, exciting or inspirational, that’s normal. Being able to break that cycle, is what sets a good UX designer apart from the rest. Is it a gut feeling, a better experience that commands us, you, to break the rules? How do you convince clients this...
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In the last two years, the UX industry has changed and consolidated. We are looking at better software and analytics, multiple educational degrees, and prototyping. The multiple industries that are looking for great UX have grown as well, VUX, automotive, hospitality, banking, etc. Nearly all projects could benefit from multiple research methods and combining...
Continue readingThe Butterfly Effect
A good friend of mine and writer Dan Blank, Soccer Poet, has always said, just start writing, so, I am. These images are not new, the different is how I see them, right versus left, together it looks like a Butterfly, hence the Butterfly Effect. This is just a introduction, I am writing this as...
Continue readingUnderstanding Design Systems and Tokens
Simple version, Crafting Seamless Design Systems: Bridging the Gap from Figma to Code in Corporate Environments Chapter 1: Introduction to Design Systems In the dynamic realm of corporate design, the importance of cohesive and scalable design systems cannot be overstated. These systems support consistent user experiences across various platforms, fostering brand recognition and efficiency....
Continue readingDesigning for stakeholders is a tricky balance
In the User Experience (UX) design world, there’s a prevailing mantra: “Design for the user.” It’s a principle that has guided countless designers in creating products prioritizing user needs, preferences, and satisfaction. However, in creating user-centric designs, it’s easy to overlook another crucial aspect: the stakeholders. Stakeholders encompass a broad range of individuals or...
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