UX Strategy is a critical component of product development and design. It aims to create meaningful, seamless, and enjoyable interactions between users and products or services. It involves a structured approach to understanding user needs, business goals, and technological constraints to craft experiences that effectively meet both user and business objectives. Here’s a breakdown...
Continue readingCommon mistakes in UX
User experience (UX) Design is a crucial aspect of product development, and designers and developers often need to correct several common mistakes. Here are some of them: By avoiding these common mistakes and prioritizing user-centric design principles, designers and developers can create intuitive, accessible, and enjoyable products....
Continue readingUX and Prototyping
User Experience (UX) design and prototyping are crucial in developing digital products, websites, and applications. UX design focuses on creating intuitive, easy-to-use products and providing a positive experience for the user. Prototyping, on the other hand, involves creating a preliminary version of the product to test its functionality, gather feedback, and iterate on design...
Continue readingCan You or I Get Noticed, Today
a person, athlete, it is hard to put our thoughts into words, now you expect that to come through on a resume. A great idea you had for a client that you can’t write about cause you signed an NDA, NOPE. I have worked with pharmaceutical, satellite, healthcare and engineering firms, most ideas or...
Continue readingaUXin
Very similar to what I am working on. ———————————————- aux•in (ˈɔk sɪn) n. any of a class of substances that in minute amounts regulate or modify the growth of plants, esp. root formation, bud growth, and fruit and leaf drop. ———————————————- A couple of years ago, after being a part of a big IT...
Continue readingADHA, ADD, Dyslexia in the workplace, not a elephant!
I have wanted to write about this for sometime now. My friend Dan Blank, Soccer Poet, writer and all around good guy has inspired me to do more of it. I guess he thinks that I have a lot to say, some good and some bad. This is one topic I have wrestled with for sometime....
Continue readingSimplicity to VX™ (Visitor Experience)
We all tend to drift towards things that are popular, exciting or inspirational, that’s normal. Being able to break that cycle, is what sets a good UX designer apart from the rest. Is it a gut feeling, a better experience that commands us, you, to break the rules? How do you convince clients this...
Continue readingHiring UX
Crazy week, had the opportunity to be on a Podcast, with Chris Miller, Managing Director, Syntagma Group. Chris and I go way, way back, each conversation teaches me more about what clients are looking for, and Chris learns about all the new cool UX/Tech. We talk about UX hiring. It is a muddy subject...
Continue readingHow Figma Becomes a Token
How Figma Becomes a Token, in a Design System. This is hummed to “How a Bill becomes a Law”, Schoolhouse Rock. ——————– Aaron: Uph! You sure gotta build a lot of components to get to IDS here at Infor. But I wonder who that sad little scrap of Figma is? I’m just in Figma....
Continue readingQual and Quant
In the last two years, the UX industry has changed and consolidated. We are looking at better software and analytics, multiple educational degrees, and prototyping. The multiple industries that are looking for great UX have grown as well, VUX, automotive, hospitality, banking, etc. Nearly all projects could benefit from multiple research methods and combining...
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